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CC Digital Human Contest 2020: Ace Cardia

Starting to put together an initial Character for the CC digital human contest.

Test 1: I used headshot to create the base head and began tweaking the face using the morph sliders in CC3.

Test 1: I used headshot to create the base head and began tweaking the face using the morph sliders in CC3.

Test 2: I did some additional tweaks using the morph sliders.

Test 2: I did some additional tweaks using the morph sliders.

Test 3:
Kept messing around as I was trying to get it perfect.

Test 3:
Kept messing around as I was trying to get it perfect.

Test 4

Test 4

Test 5: I did some adjustments to the shape of the face using Zbrush. I also tweaked the Normal slightly.

Test 5: I did some adjustments to the shape of the face using Zbrush. I also tweaked the Normal slightly.

I re-textured the character using substance painter and gave it a base hair style from one of the sets from Realusions Store. I plan to do some more tweaks to the texture, but will be moving to designing his outfit next.

I re-textured the character using substance painter and gave it a base hair style from one of the sets from Realusions Store. I plan to do some more tweaks to the texture, but will be moving to designing his outfit next.

Started work on Designing his clothes in Marvelous Designer.

Started work on Designing his clothes in Marvelous Designer.

Added a coat to the character and did some tweaks to the sleeve of the shirt.

Added a coat to the character and did some tweaks to the sleeve of the shirt.

I finished creating Ace's Clothes in Marvelous Designer and move to the next phase of making sure all the parts are connected before I import it into CC3.

I finished creating Ace's Clothes in Marvelous Designer and move to the next phase of making sure all the parts are connected before I import it into CC3.

I textured the clothes in substance Painter and rigged the clothes to the character.

I textured the clothes in substance Painter and rigged the clothes to the character.

I created some gloves and a belt in zbrush while taking everything back into substance painter to retexture it.

I created some gloves and a belt in zbrush while taking everything back into substance painter to retexture it.

I think I'm ready to finaly throw him into Iclone and pose him. After that I will do a small animation to give him personality.

I think I'm ready to finaly throw him into Iclone and pose him. After that I will do a small animation to give him personality.

Nearing completion with the character. Just finalizing things. I added buttons to the character.

Nearing completion with the character. Just finalizing things. I added buttons to the character.